avana LLC

Computer-aided design

01_02 to 06_02 2017

Assignment:
1. Model (raster, vector, 2D, 3D, render, animate, simulate, ...)

Academy files

02_Week work:
My goal for this week was to know the different programs to model 2D and 3D. I have used the programs that I found interesting to be able to perform the following assigments. The realization of tests and examples with these programs made me know which one is the most suitable for each type of work.

Failures & Successes: Rhinoceros has been my big challenge for this week, since it requires a lot of practice in the use of commands. The time it takes to make a model doubles as I am not so familiar with this software, and I am wrong on many occasions having to repeat the models several times.

Sofware:
Illustrator CC, Sculptris, Rhinoceros, Grasshopper with firefly plugin.

Tutorials:
Tutorial 2

Drive files:
Download week work

Archive files:
hartmann_grid.ai / mascara_boruca.sc1 / project_idea.ai

Rhinoceros + Grasshopper + firefly:
My purpose was to get real-time sound waves in 2D and 3D modeling to be able to apply it to the digital manufacturing techniques, both 3D printing and laser cutting. Obtaining thus all products related to frequencies and music. To do this I followed the steps of a tutorhop of grasshopper, and I had to download the Firefly plugin to be able to do it.

FabAcademy_2017_Soundwaves from Montserrat on Vimeo.

Illustrator:
Illustrator is not a new program for me, because for my studies in fine arts and publicity I had used the program for vectorization and creation of logos. For this assigment, try comparing how to vectorize a map with Rinhoceros, to generate a triangularization of a sphere. The results were not the desired ones since the different triangles did not correspond to the same measure, and perspectives failures.

Sculptris:
Sculptris is a very predictive program with which you can model very simply. In this example I copy an object from the natural, as if it were from modeling an actual sculpture. I start with a basic sphere giving shape to the general characteristics of the figure, to go forward with details getting thus to model the desired figure. I chose an indigenous mask, to innovate the tradition of this technique.