My name is Annie I am a school teacher in
          Design and Technology.  I
          have joined the Fab Academy course this year to update my
          skills in digital technology and to specialise in STEaM
          projects when returning to school in 6 months. I will be
          taking everything I learn back to school with me to share with
          our teachers network and the children. I am hoping it will
          inspire me and others to get inventive, experiment more and
          have fun making almost anything.
        
          Week 1 
                
The Fab Academy is a global educational
          program where all students are logged to the same main server.
          All work made in Fab Academy can be pushed to the server and
          can be pulled back and updated. To make this possible I will
          be learning how to use and download Ubuntu and Mercurial.
          Mercurial is a free control management tool which helps to
          organise an archive. I selected SeaMonkey to create my website
          having watched tutorials and used the website
          www.w3schools.com for HTML coding support. I would like to add
          additional features and spend further time looking at code to
          understand it's function but I'm happy to have made a start.
        
My aims
I
          aim to apply as many of the skills I will be learning during
          the Fab Academy course and to showcase my understanding of the
          units through a simple robotics project that I could make with
          the children on my return to school. I would like to include
          interactive elements, coding, touch sound and light sensors. I
          hope to be able to create an interesting school project
          bringing electronics, making and programming together in a fun
          experimental way. The project will be open source with easy to
          follow templates, and produced at low cost using locally
          sourced materials.  The
          robot will allow children to learn the basic practical skills
          of fabrication, electronics and programming but also to
          experiment with and personalise their robots, create
          characters and stories, design games and be creative. To
          promote communication, engineering, innovation and creativity
          through inspiring STEaM projects. 
A robot
            
 To make a simple
          practical robot base with sensors that can be easily
          transformed into something more unique at a later stage as my
          skills develop. I will  record
          and simplify the process in clear stages so the robot can be
          easily recreated and the project extended according to the
          children's ability. 
        
      
·      use
cheap
          and easily accessible materials to be sustainable
·      easily
          personalised and  interactive
·      used
          in games so must be indestructible or easily mended
·      can
          be programmed and directed from an ipad or phone
          
·      game
extensions
          and team challenges   
          
To implement my final project I will need to acquire
            the following skills and knowledge
·    Research
existing
          robotic projects suitable for children aged 11 – 16 yrs and
          the STEaM curriculum
·      Learn
to
          use sketch-up and Rhino to draw up my final project
·      Test
and
          source materials for the body of the robot
·      Learn
how
          to programme  & investigate interactive elements and
          user interfaces
·      Research
and
          test different sensors
·     
            Consider the power source and solar power as
          an option    
        
          
        
        
First thoughts, sketches and
                ideas for robot project
        
    
      
      
    
        