Week 2 Assignment: Model (Draw, Render, Animate, Simulate,...) a possible final project in CAD
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Week 2 introduced the concept of Computer Aided Design (CAD) via the use of various software platforms to create a model of a Design. Although there are a plethora of CAD packages out there; they can be broadly categorized as 2D CAD Modelers or 3D CAD Modelers. Further - since both 2D and 3D modeling software has expanded to include realms such as Graphic/Print Design; Animation, Rendering and full scale Movie Making -- CAD is just one perspective of Computer Graphics Software learning!
STARTING UP: 2D Modeling GUI and Basic Use
As part of exploring various 2D Graphics Software; we came across VECTOR based platforms (such as Inkscape, LibreOffice Draw, QCAD and Adobe Illustrator) as well as RASTER based platforms (such as GIMP, Adobe Photoshop, ImageMagick and Krita).
Since I wasn't very well versed in CAD, nor with Graphics Software overall (in fact, the only graphics editor I had ever used is MS Paint!), I had to look at modeling my final project design according to several phases. A part of me just wanted to rush in and "instantaneously paint and sculpt" my final project idea --> but I soon realized that working on a 2D/3D graphics platform was an entirely different approach to creation -- it forced me to consider the subsections of a Model Drawing. I used QCAD to create my initial 2D Model.

Looking at my original hand-drawn sketch, I noticed that my drawing roughly consisted of Shape Primitives - such as Rectangles, Ellipses, Concentric Circles and Lines:
Finally, after drawing several ellipses, circles and rectangles --> I managed to create a conceptual 2D Model of my final project:
Please find a copy of my 2D Model designed using QCAD: QCAD 2D Model v.1
My next steps are to create a similar model, but using 3D CAD modeling software - which is taking me some time to learn due to the steep learning curve!
Getting Started with 3D Modeling
3D CAD seemed like a completely different beast to 2D CAD. In addition to the extra z-axis I now had to take into consideration; the entire act of "solid modeling" reinforced an entirely new way of working with dimensions - top views, side views, back views and so much more.
I used Autodesk's 123D 3D modeling software to create my initial 3D model of my final project:
1. My first step was to familiarize myself with basic CAD vocabulary. After creating an account to use the 123D App (www.123dapp.com) on their website, opening up the software package I explored the icons displayed on the interface with respect to their functionality.
2. My next step was to *attempt* a basic geometric sketch! I thought to start modeling the tank wheels as the initial drawing. I proceeded to use the 'Extrude' function as well as the Pan and Orientation features to rotate between views. Understanding the difference between shapes and lines took a while, as I explored the 'Spline' function to draw polyline objects.

3. Creating Tank Treads out of the wheels and polylines, using the "Grouping", "Combine" and "Modify" functions got me an intermediate result:

At this point, my instance of Autodesk 123D crashed! Which was surprising because I was using it on my Mac - but luckily I had saved a copy of my file which is attached here: Robot Project v.1
4. After achieving an intermediate 3D Model of my Robot Final Project, I doggedly tried to pursue the second stage of my design! I wanted to go beyond Primitive Shapes and Initial Solid Models to composites --> so I attempted to duplicate, scale and size the various parts of my Design and achieve a consolidated set of parts to create my first Assembly:

5. Using the 'Chamfer' function I was able to carve out the primitive shapes to my liking, which I then re-oriented to the desired positions of the assembly in my design. The 2nd iteration of my Final Project's 3D model was shaping up! Here are the visuals where I have completed the "Chassis" and "Chute" portions of my design, and am beginning to model the "Robot Arm" of my design:

6. After much deliberation, hoping and praying, a (final) version of my Final Project's 3D Model was achieved :) In the below diagram, I have completed the Robot Arm portion of my design, along with attaching a potential "mini gripper" as the end effector:
Here is the 123D CAD file depicting my model: Robot Project v.2
I will be updating this page continuously to demonstrate my progress in creating both 2D as well as 3D CAD models using the different software packages being explored in Fab Academy.
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